Ideally you want a sac outlet you can activate any time without mana, ] and ] both fit the bill and there are many others. Cards like Grave Pact and Dictate will still do work in your deck, but without a dedicated sac outlet and token source, they are less effective. ] and ] are good at the top end, cards like ] and ] are pretty indispensable. Savra, Skullclamp, and Fleshbag Marauder really shine in token based decks, and you are a little lite on token generators. If you are going to go mid-range, consider adding some bounce to get more out of your ETB creatures (also, consider adding more ETB creatures.) ] is fantastic as is ], ] is pretty good. Both of them really excel with Enter the Battlefield effects, of which you have a good amount. They're both still good, but Birthing Pod wants cards in your library, not your GY and Mimic Vat wants cards going to your GY from the battlefield, not your library. Mimic Vat is a great card and works great with Birthing Pod, but doesn't necessarily work great for reanimator. The "dredge to create big guys so we can kill them" plan can even go further all in by adding ] Gleancrawler is awesome here. It might be a tad win-more but ] on the board with Death's Presence get silly. Also, this is where you are going to get the most bang for your death's presence buck. If you want to go down this path, ] and ] are really good to have as beef and ]offers great utility. The dredge strategy can work too (I actually think it is more fun.) The dream is to fill up your yard to get a huge Boneyard Wurm bestowed with a Nighthowler, two Jarad Activations and its gg. Basically, I think reanimmator works best when you are focused on quality, not quantity, so go ahead and throw in some Eldrazi and other nasties (Vorinclex, for example) I have found dredge too unreliable to fill up my yard with things I want to reanimate. T1 entomb, T2 Animate Dead for Terastadon/Sheoldred/Rune-Scarred. If you are going to go all in on Reanimator, you should be packing ]. I don't know which of those you like best, but I would suggest focusing on one, and here a couple scattered thoughts. To me, it looks like you are spreading yourself a little thin between reanimator, dredge (a slightly different beat,) and a mid-rangy pod deck. I've been tinkering with Jarad as a commander since he came out, and have tried just about all the strategies you have up there.
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